![]() ![]() Little Devil Inside was supposed to be coming in 2022, but even in 2023 the highly-anticipated PlayStation indie is missing from. Its called Little Devil Inside and its a Zelda-y kind of action adventure game about a man in an arthouse-looking wilderness, where there are giant monsters and glowing swords. Little Devil Inside was first announced for PS5 with a trailer during Sony's Future of Gaming event in 2020, offering an intriguing but confusing look at the action-adventure. However, now we are in 2023 with no official release date and no updates, release windows or anything else besides. Aside from the problematic design of this one enemy type, Little Devil Insidelooks like it will give players a balanced experience of survival and adventure, and is set to release on PlayStation consoles and PC. Little Devil Inside is an upcoming PS5 and PS4 indie that was supposed to get a 2022 release date. This kind of transparency and communication from developers is commendable and welcome in an age of predatory business practices by publishers of larger games, especially during the current sociopolitical moment. ![]() They didn't try to assign blame, instead choosing to own the mistake and promising to right it. Neostream Interactive made the right choice by listening to their fanbase, having responded quickly and accordingly. Little Devil Inside - Official Gameplay Trailer State of Play 155,139 views 6.5K Dislike Share Save IGN 17M subscribers Here's another in depth look at Neostream Interactive's. Combine this with a setting that seems to draw inspiration from the Age of Discovery (famous for its plunder of indigenous peoples' wealth and cultures) and the thoroughly bad taste left in viewers' mouths makes even greater sense. Oversight or not, it's an innate comparison of real-world stereotypes to the inhuman monsters that gamers are used to battling. The trailer shows a number of monstrous enemy types that the player is seen discovering, running from, or fighting, but these afro-tribal caricatures are the only humans the player character is seen interacting with in the same manner. The issues surrounding this character design doesn't just stop with the design itself, however, but becomes more problematic in the context of the game. ![]()
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